Bunmark for
@threejs-kit/instanced-sprite-mesh.
Displaying
1000000
demons.
Bunnies (static):
500
2000
10000
50000
100000
200000
400000
600000
800000
1000000
Demons (animated):
500
2000
10000
50000
100000
200000
400000
600000
800000
1000000
Each demon has a random animation (idle, death, fly, attack) that changes each time it hits the screen boundary, a separate animation progression and changes flipX based on the direction.